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Petwoip

Age/Gender: 18, Male
Location: Woodbridge, CT
Job: Student

New game: Two Rooms! Also check out "Song Stages" and "Mouse Evader". All three made with my brother Sean (Sebby64). Listen to my music too.

Newgrounds Stats

Sign-Up Date:
1/18/05

Level: 4
Aura: Light

Rank: Civilian
Blams: 9
Saves: 12
Rank #: 120,571

Whistle Status: Normal

Exp. Points: 170 / 180
Exp. Rank #: 175,022
Voting Pow.: 4.03 votes

BBS Posts: 281 (0.16 per day)
Flash Reviews: 50
Music Reviews: 127
Trophies: 2
Stickers: 0

All Flash Reviews

50 Reviews | 7 w/ Responses

Page: [ 1 | 2 | 3 | 4 | 5 ]


Score: 5
Pointless Platformer

"No good"

date: August 17, 2008

I know the game sucks, everyone who has played the game knows it sucks, and you probably do too. But that's also the reason you have such a high score, because the fact that the game sucks and everyone knows it makes it somewhat comical. In other words, everyone is happy with it because they know it was meant to be that way.

But the game sucked for reasons besides having bad visuals and a sloppy layout:
-The frame rate is lower than it should be, which makes the keys less responsive.
-The game is glitchy, especially on windmills.
-You blatantly copied another person's platformer tutorial (look at DanBomer's review below).
So please, make something that isn't a rip-off of a tutorial and put some more effort into your next release. Once the novelty wears off, people with start to hate this style.

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Score: 7
MindFeed

"Strange game."

submission: MindFeed
date: July 29, 2008

I scored a 25

July 29, 2008

Author's Response:

Not bad! Thanks for reviewing :]

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Score: 10
Totem Destroyer

"Great Game!!!"

submission: Totem Destroyer
date: July 10, 2008

Not many games keep me excited the whole way through; I anticipated the next level no matter how hard it would be, and I enjoyed every minute. Here's why:

I felt very rewarded when I beat it
The pictures and physics were excellent
The sound and music was fitting

By the way, did you make that physics engine or did you download one? If you downloaded one, please tell me where I can find it!

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Score: 10
Epsilon

"SUPERB!"

submission: Epsilon
date: June 4, 2008

This is one of the greatest, most complex, and visually appealing games I have played. While playing the game I often imagined the sort of you code required to make everything work... Reflections on the silver ball, particle effects, static electricity effects, color effects, gravity, remembering previous locations and movements, and countless more. I couldn't help but constantly notice the massive amount of attention to detail and physics you put into this game. Though, from seeing your name up there I had to expect something great.
You've truly reinvented online puzzle games just as Portal did for the consoles.

And while playing the game I turned down the music volume all the way so I could listen to songs from Black Sun Empire and Noisia. When the game ended and my playlist was over I heard the game credits and thought the songs on my playlist were playing again, thats how professional the music is in this game. Basically, I loved the drum n' bass music at the end, which prompted me to hear the music for each stage after completing the game.

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Score: 7
The Epilepsy Game

"I got 101!"

submission: The Epilepsy Game
date: June 2, 2008

Interesting game. I manage to get 101, and then i lost on purpose, because it was taking long. I like the idea and you made the epilepsy aspect perfect!

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Score: 7
Music Catch

"I don't see anything ingenious about the game..."

submission: Music Catch
date: May 25, 2008

I found this game to be too simple and a bit repetitive. Judging by the score, this game is overrated, mainly receiving high marks for the art style and the sound- based programming (my opinion). I would have rated the game higher if there was more variation.

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Score: 8
Dropple

"I really liked this game!"

submission: Dropple
date: May 13, 2008

I like this game a lot, and I spent the time to beat it. Though I noticed a few problems as I was playing: There were several bugs, including pops here and there and weird collision angles.
But overall, I liked the concept and the game was challenging fun!

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Score: 4
flipit

"I agree with the person below."

submission: flipit
date: May 13, 2008

This game obviously shows that visual style > game play and originality for most people. Many probably saw the impressive looks and didn't consider how this game is a re-used idea. Good style, but nothing new.

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Score: 8
Blockles

"Familiar"

submission: Blockles
date: May 2, 2008

A bit like yahoo towers, and not as fun, but a great visual design and good multi-player quality.

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Score: 8
A One Level Game

"Fun, and quick game"

submission: A One Level Game
date: April 21, 2008

Though I dont see a great deal of effort into this, especially the winning screen, this game was fun. I managed to beat it in roughly 10 trries, so it didnt take too long. I liked the special "trick" at the end.

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