Age/Gender: 17, Male
Location: Woodbridge, CT
Job: Student
New game: Two Rooms! Also check out "Song Stages" and "Mouse Evader". All three made with my brother Sean (Sebby64). Listen to my music too.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 170 / 180
Exp. Rank #: 173,054
Voting Pow.: 4.03 votes
BBS Posts: 281 (0.16 per day)
Flash Reviews: 49
Music Reviews: 128
Trophies: 2
Stickers: 0
All Flash Reviews
49 Reviews | 7 w/ Responses
Quite a fun game while it lasted. I got 85, only having survived 5 or so seconds after the fourth stage was introduced. It would have been really great if you got some high score system working. Besides that, this was a very enjoyable multitasking game!
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Very fun game, and I did well too.
I played twice. First time, I got:
18.41 229
Second time, I got:
7.22 68
Much better with my second try. Granted, I was using an xbox 360 controller + joy2key. Also, I muted the squealing.
Very fun!
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It must have taken ages to draw all these locks! Keep up the good artwork and it will really pay off.
Author's Response:
just 1 or 5 hours each lock lol
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The game was OK. Kinda crazy controls. OK concept. Just OK. Bit short.
Anyway, what was the name of the song?
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That was a nice 10 minute burst of FUN! Every level was fun, even the hard ones. The game was constantly exhilarating, and I was always rushing to find the correct way to press the keys.
What I liked most was the presentation and control. Every level looked slick, was extremely smooth, and had appropriate sound effects and visual effects. The music was great as well.
I don't have too many suggestions for improvement, because this game is meant to be short and sweet. I had a really fun time playing, thanks!
And finally, I got a pretty good score (around 430). I'm currently 5th place. Name: Ian. But I bet it wont be long until I'm knocked off. 10/10 5/5
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The game was fun, but not very fun. I beat all 15 levels, and I can say the difficulty did not increase by much and the levels became repetitive. Anyway, I like these types of games, so I enjoyed playing it.
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For a game that is all about dodging enemies, it is imperative that the collisions work! It seems as if the code writes: if(person.hitTest(fish)) {person.die()}; The collisions appear to be square vs. square, which is something that really must be fixed.
So my suggestion is make the collisions more precise!
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This game is very fun. Never complicated, just easy-going. I managed to get a height of 720.1! Not bad!
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That was just a fun, short, creative, little game. Nothing too special, nothing bad.
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The game was fun, a lot like Super Stacker 1. I liked the sounds the pieces made. A few issues with the game:
1. The music doesn't loop (please tell me if I'm missing something here)
2. In create mode you can make an infinitely large shape. There should be a cap to that.
3. The phone sound effect is incredibly annoying.
4. Too much like the original!
Anyway, still fun, but this is more like a new level pack, and not a revamped sequel.
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